I was born during the summer of 2001 in New York and started preschool whe- oh.
I'm sure you don't want to hear my whole life story, so lets just skip to the fun part:
I started off at the age of 12 doing stop motion animation, progressing as I went. At one point, I had to carve foam or wooden props and miniature set pieces for the videos, and that was so time consuming, that I started to learn how to 3d model with Tinkercad and ordering them 3d printed from 3d-Hubs. That was when I figured it would be beneficial to invest in a 3d printer.
Fast forward a couple of months, I got so into 3d printing and the concept of 3d printing that I completely forgot about the stop motion films. All I wanted was to learn more about 3d printing. Eventually, I realized that a 3d printer is merely a tool used to create art and functional pieces, and just like any other tool, would be useless without knowing how to use it properly. I started designing more intricate parts using Tinkercad, slowly moving onto 123d design, and Fusion 360.
Although hard surface mechanical modeling is extremely useful, I still had an artistic side that I wanted to portray through 3d geometry. That's when I picked up Sculptris. I played around with it, and upgraded it to a ZBrushCore license, which was then later upgraded to a full ZBrush License.
After a while, I got a couple likes on social media for my work, and had a bunch of commissions rolling in, which really helped me out, since as a student, I could barely scrape up enough money to buy a decent breakfast every morning. People started tipping me for my free designs on Thingiverse through PayPal, and that provided me enough to continue to post downloadable 3d printable files for the community.
Unlike traditional 3d artists who create meshes for games and renders, I design specifically for 3d printing. Meaning my models will be a solid waterproof mesh, and fully 3d printable. This means thin walls will be taken into consideration, as well as overhangs to reduce support material. These are tuned on a case-by-case basis, depending on the client and the machine they use.
Starting from $0+
If you don't need a super private commissioned 3d model, and would like to commission a general model for yourself or the community, click here or at the link at the top of the page labeled "Request a Design".
All my designs come from suggestions, so if you have a suggestion, please fill out that form and I will respond as soon as possible. If I like it, I may even do it for free :)
I design 3d models for low prices. In return ask that you please consider leaving a small tip by clicking anywhere in this sentence if you like my work. Cheers!
I get it. Not everybody's rolling in cash, including myself. Many people ask why I release so many of my models for free online when I could charge for them, and here is my answer.
I agree that design work is difficult and artists should be paid for their hard work. I am a growing artist and novice designer. The 3d designing industry over the past couple of decades have been mostly associated with large scale companies for games, movies, and companies. Despite the fact that my time is valuable to me, I acknowledge that this 3D printing community and industry is now largely built around children and young adults (Who don't always have a lot of money to play with). Desktop 3D printing is a somewhat new concept that will become one of the biggest industries in the near future.
I know that when I was a little kid I wasn’t allowed to buy anything online no matter how cheap. If there are kids now in that situation, if I put a price tag on my models, I am restricting hundreds thousands of learning children and adults that could have potentially learned from my models.
Therefore I will try to and potentially always will upload my models on thingiverse for free. Yes, I will lose profit, but I don’t mind giving up a bit of money to build a larger foundation for this growing community of young minds that is the future of our world and our children's world. Sounds like a stretch, but little pieces come together to form a large puzzle.